A game about drawing districts
Complex numbers in 3 simple steps
A game of mathematical sledding
Find your way in the darkness
A journey into... somewhere
Kleinian doodles in the complex plane
Walk toward the light
Too Many Words A critical look at the use of text in explorables.
Navigating GameSpace: The Hedge Maze Model of Games What can hedge mazes teach us about game design?
A selection of metal pieces
My favorites from 5 years of pottery
A needlessly elaborate charging table
A second floor I built in my bedroom
My slightly ostentatious monitor setup
Flaming Lotus Girls
Some pieces I worked on with FLG